[][src]Trait diesel::r2d2::event::HandleEvent

pub trait HandleEvent: Send + Sync + Debug {
    fn handle_acquire(&self, event: AcquireEvent) { ... }
fn handle_release(&self, event: ReleaseEvent) { ... }
fn handle_checkout(&self, event: CheckoutEvent) { ... }
fn handle_timeout(&self, event: TimeoutEvent) { ... }
fn handle_checkin(&self, event: CheckinEvent) { ... } }
[]

A trait which is provided with information about events in a connection pool.

Provided methods

fn handle_acquire(&self, event: AcquireEvent)[]

Called when a new connection is acquired.

The default implementation does nothing.

fn handle_release(&self, event: ReleaseEvent)[]

Called when a connection is released.

The default implementation does nothing.

fn handle_checkout(&self, event: CheckoutEvent)[]

Called when a connection is checked out from the pool.

The default implementation does nothing.

fn handle_timeout(&self, event: TimeoutEvent)[]

Called when a checkout attempt times out.

The default implementation does nothing.

fn handle_checkin(&self, event: CheckinEvent)[]

Called when a connection is checked back into the pool.

Implementors

impl HandleEvent for NopEventHandler[src]